This is one of the new updated character models using the latest workflow of scan data for the head and expressions. This character will be featured in The Talos Project, a cyberpunk web comic set in the near future currently in production here at Talos Creative.
This video by Vitaly Bulgarov shows of his design work for the Ghost in the Shell live action movie (2017). Always been a fan of his work. If you need kit-bash 3D models of hard-surface, sci-fi models, visit his website https://vitalybulgarov.com/3d-kitbash/
Dan Turntable Render 01 Here is a quick update to a new character in Chapter 2. I re-created his hair using Ornatrix for Maya. Its my first test render and it needs some more work but thought I would share my progress. Click the image to view the Web Comic now! [...]
A quick update to an old soldier model for Chapter 2. Page one will be up very soon...
This is the first pass on the first rebuild of one of the old characters from Chapter 1. I am planning to rebuild all the characters to achieve a far greater level of detail and realism moving forward.
Here is another update to Dan. Some small tweaks to skin shading and texture. Some work on the hair and added stubble. Still brows to be done, eyelashes and some minor fixes.
New CG Character Model Test Render Here's a test render of a new CG character for The Talos Project. Still lots of work to do in him but he is getting there...